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C#实现的算24点游戏的算法
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace Calc24Points { public class Cell { public enum Type { Number, Signal } public int Number; public char Signal; public Type Typ; public Cell Right; public Cell Left; /// <summary> /// 符号优先级 /// </summary> public int Priority { get { if (Typ == Type.Signal) { switch (Signal) { case '+': return 0; case '-': return 0; case '*': return 1; case '/': return 1; default: return -1; } } return -1; } } /// <summary> /// 基本单元构造函数 /// </summary> /// <param name="t">单元类型,数值或符号</param> /// <param name="num">数值</param> /// <param name="sig">符号</param> public Cell(Type t, int num, char sig) { Right = null; Left = null; Typ = t; Number = num; Signal = sig; } public Cell() { Right = null; Left = null; Number = 0; Typ = Type.Number; } public Cell(Cell c) { Right = null; Left = null; Number = c.Number; Signal = c.Signal; Typ = c.Typ; } } public class Calc24Points { string m_exp; bool m_stop; Cell[] m_cell; int[] m_express; StringWriter m_string; public Calc24Points(int n1, int n2, int n3, int n4) { m_cell = new Cell[8]; m_cell[0] = new Cell(Cell.Type.Number, n1, '?'); m_cell[1] = new Cell(Cell.Type.Number, n2, '?'); m_cell[2] = new Cell(Cell.Type.Number, n3, '?'); m_cell[3] = new Cell(Cell.Type.Number, n4, '?'); m_cell[4] = new Cell(Cell.Type.Signal, 0, '+'); m_cell[5] = new Cell(Cell.Type.Signal, 0, '-'); m_cell[6] = new Cell(Cell.Type.Signal, 0, '*'); m_cell[7] = new Cell(Cell.Type.Signal, 0, '/'); m_stop = false; m_express = new int[7]; m_string = new StringWriter(); m_exp = null; } public override string ToString() { if (m_exp == null) { PutCell(0); m_exp = m_string.ToString(); } if (m_exp != "") return m_exp; return null; } /// <summary> /// 在第n位置放置一个单元 /// </summary> /// <param name="n"></param> void PutCell(int n) { if (n >= 7) { if (Calculate()) { m_stop = true; Formate(); } return; } int end = 8; if (n < 2) end = 4; for (int i = 0; i < end; ++i) { m_express[n] = i; if (CheckCell(n)) PutCell(n + 1); if (m_stop) break; } } /// <summary> /// 检查当前放置是否合理 /// </summary> /// <param name="n"></param> /// <returns></returns> bool CheckCell(int n) { int nums = 0, sigs = 0; for (int i = 0; i <= n; ++i) { if (m_cell[m_express[i]].Typ == Cell.Type.Number) ++nums; else ++sigs; } if (nums - sigs < 1) return false; if (m_cell[m_express[n]].Typ == Cell.Type.Number) //数值不能重复,但是符号可以重复 { for (int i = 0; i < n; ++i) if (m_express[i] == m_express[n]) return false; } if (n == 6) { if (nums != 4 || sigs != 3) return false; if (m_cell[m_express[6]].Typ != Cell.Type.Signal) return false; return true; } return true; } /// <summary> /// 计算表达式是否为24 /// </summary> /// <returns>返回值true为24,否则不为24</returns> bool Calculate() { double[] dblStack = new double[4]; int indexStack = -1; for (int i = 0; i < 7; ++i) { if (m_cell[m_express[i]].Typ == Cell.Type.Number) { ++indexStack; dblStack[indexStack] = m_cell[m_express[i]].Number; } else { switch (m_cell[m_express[i]].Signal) { case '+': dblStack[indexStack - 1] = dblStack[indexStack - 1] + dblStack[indexStack]; break; case '-': dblStack[indexStack - 1] = dblStack[indexStack - 1]-+ dblStack[indexStack]; break; case '*': dblStack[indexStack - 1] = dblStack[indexStack - 1] * dblStack[indexStack]; break; case '/': dblStack[indexStack - 1] = dblStack[indexStack - 1] / dblStack[indexStack]; break; } --indexStack; } } if (Math.Abs(dblStack[indexStack] - 24) < 0.1) return true; return false; } /// <summary> /// 后缀表达式到中缀表达式 /// </summary> void Formate() { Cell[] c = new Cell[7]; for (int i = 0; i < 7; ++i) c[i] = new Cell(m_cell[m_express[i]]); int[] cStack = new int[4]; int indexStack = -1; for (int i = 0; i < 7; ++i) { if (c[i].Typ == Cell.Type.Number) { ++indexStack; cStack[indexStack] = i; } else { c[i].Right = c[cStack[indexStack]]; --indexStack; c[i].Left = c[cStack[indexStack]]; cStack[indexStack] = i; } } ToStringFormate(c[cStack[indexStack]]); } void ToStringFormate(Cell root) { if (root.Left.Typ == Cell.Type.Number) { m_string.Write(root.Left.Number); m_string.Write(root.Signal); } else { if (root.Priority > root.Left.Priority) { m_string.Write("("); ToStringFormate(root.Left); m_string.Write(")"); } else ToStringFormate(root.Left); m_string.Write(root.Signal); } if (root.Right.Typ == Cell.Type.Number) m_string.Write(root.Right.Number); else { if (root.Priority >= root.Right.Priority) { m_string.Write("("); ToStringFormate(root.Right); m_string.Write(")"); } else ToStringFormate(root.Right); } } } }