清华大佬耗费三个月吐血整理的几百G的资源,免费分享!....>>>
添加System.runtime.serialization.dll引用
public static class JsonSerializer { private static ITracing _tracing = TracingManager.GetTracing(typeof(JsonSerializer)); /// <summary> /// 将指定对象序列化为 JavaScript 对象表示法 (JSON) 数据,并将生成的 JSON 写入流中。 /// </summary> /// <typeparam name="T">对象类型</typeparam> /// <param name="stream">流对象</param> /// <param name="obj">序列化对象</param> public static void Serialize<T>(Stream stream, T obj) { JsonSerializeProxy<T>.Default.Serialize(stream, obj); } /// <summary> /// 将指定对象序列化为 JavaScript 对象表示法 (JSON) 数据,并返回对应的字符串。 /// </summary> /// <typeparam name="T">对象类型</typeparam> /// <param name="obj">序列化对象</param> /// <returns>JavaScript 对象表示法 (JSON) 字符串</returns> public static string Serialize<T>(T obj) { using (MemoryStream ms = new MemoryStream()) { JsonSerializeProxy<T>.Default.Serialize(ms, obj); string jsonStr = Encoding.UTF8.GetString(ms.ToArray()); _tracing.InfoFmt("{0} json serialize result: {1}", typeof(T).ToString(), jsonStr); return jsonStr; } } public static T DeSerialize<T>(string jsonStr) { return JsonSerializeProxy<T>.Default.DeSerialize(jsonStr); } } public class JsonSerializeProxy<T> { private static readonly JsonSerializeProxy<T> _default = new JsonSerializeProxy<T>(); private DataContractJsonSerializer _serializer; public static JsonSerializeProxy<T> Default { get { return _default; } } private JsonSerializeProxy() { _serializer = new DataContractJsonSerializer(typeof(T)); } public void Serialize(Stream stream, T obj) { _serializer.WriteObject(stream, obj); } /// <summary> /// 将JSON字符串反序列化为对象 /// </summary> /// <param name="jsonStr">json字符串</param> /// <returns></returns> public T DeSerialize(string jsonStr) { MemoryStream ms = new MemoryStream(Encoding.UTF8.GetBytes(jsonStr)); T obj = (T)_serializer.ReadObject(ms); return obj; } }