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/* * Sample showing how to do SFTP transfers. * * The sample code has default values for host name, user name, password * and path to copy, but you can specify them on the command line like: * * "sftp 192.168.0.1 user password /tmp/secrets -p|-i|-k" */ #include "libssh2_config.h" #include <libssh2.h> #include <libssh2_sftp.h> #ifdef HAVE_WINSOCK2_H #include <winsock2.h> #endif #ifdef HAVE_SYS_SOCKET_H #include <sys/socket.h> #endif #ifdef HAVE_NETINET_IN_H #include <netinet/in.h> #endif #ifdef HAVE_UNISTD_H #include <unistd.h> #endif #ifdef HAVE_ARPA_INET_H #include <arpa/inet.h> #endif #ifdef HAVE_SYS_TIME_H #include <sys/time.h> #endif #include <sys/types.h> #include <fcntl.h> #include <errno.h> #include <stdio.h> #include <ctype.h> const char *keyfile1="~/.ssh/id_rsa.pub"; const char *keyfile2="~/.ssh/id_rsa"; const char *username="username"; const char *password="password"; const char *sftppath="/tmp/TEST"; static void kbd_callback(const char *name, int name_len, const char *instruction, int instruction_len, int num_prompts, const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts, LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses, void **abstract) { int i; size_t n; char buf[1024]; (void)abstract; printf("Performing keyboard-interactive authentication.\n"); printf("Authentication name: '"); fwrite(name, 1, name_len, stdout); printf("'\n"); printf("Authentication instruction: '"); fwrite(instruction, 1, instruction_len, stdout); printf("'\n"); printf("Number of prompts: %d\n\n", num_prompts); for (i = 0; i < num_prompts; i++) { printf("Prompt %d from server: '", i); fwrite(prompts[i].text, 1, prompts[i].length, stdout); printf("'\n"); printf("Please type response: "); fgets(buf, sizeof(buf), stdin); n = strlen(buf); while (n > 0 && strchr("\r\n", buf[n - 1])) n--; buf[n] = 0; responses[i].text = strdup(buf); responses[i].length = n; printf("Response %d from user is '", i); fwrite(responses[i].text, 1, responses[i].length, stdout); printf("'\n\n"); } printf("Done. Sending keyboard-interactive responses to server now.\n"); } int main(int argc, char *argv[]) { unsigned long hostaddr; int sock, i, auth_pw = 0; struct sockaddr_in sin; const char *fingerprint; char *userauthlist; LIBSSH2_SESSION *session; int rc; LIBSSH2_SFTP *sftp_session; LIBSSH2_SFTP_HANDLE *sftp_handle; #ifdef WIN32 WSADATA wsadata; WSAStartup(MAKEWORD(2,0), &wsadata); #endif if (argc > 1) { hostaddr = inet_addr(argv[1]); } else { hostaddr = htonl(0x7F000001); } if(argc > 2) { username = argv[2]; } if(argc > 3) { password = argv[3]; } if(argc > 4) { sftppath = argv[4]; } rc = libssh2_init (0); if (rc != 0) { fprintf (stderr, "libssh2 initialization failed (%d)\n", rc); return 1; } /* * The application code is responsible for creating the socket * and establishing the connection */ sock = socket(AF_INET, SOCK_STREAM, 0); sin.sin_family = AF_INET; sin.sin_port = htons(22); sin.sin_addr.s_addr = hostaddr; if (connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in)) != 0) { fprintf(stderr, "failed to connect!\n"); return -1; } /* Create a session instance */ session = libssh2_session_init(); if(!session) return -1; /* Since we have set non-blocking, tell libssh2 we are blocking */ libssh2_session_set_blocking(session, 1); /* ... start it up. This will trade welcome banners, exchange keys, * and setup crypto, compression, and MAC layers */ rc = libssh2_session_handshake(session, sock); if(rc) { fprintf(stderr, "Failure establishing SSH session: %d\n", rc); return -1; } /* At this point we havn't yet authenticated. The first thing to do * is check the hostkey's fingerprint against our known hosts Your app * may have it hard coded, may go to a file, may present it to the * user, that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); fprintf(stderr, "Fingerprint: "); for(i = 0; i < 20; i++) { fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]); } fprintf(stderr, "\n"); /* check what authentication methods are available */ userauthlist = libssh2_userauth_list(session, username, strlen(username)); printf("Authentication methods: %s\n", userauthlist); if (strstr(userauthlist, "password") != NULL) { auth_pw |= 1; } if (strstr(userauthlist, "keyboard-interactive") != NULL) { auth_pw |= 2; } if (strstr(userauthlist, "publickey") != NULL) { auth_pw |= 4; } /* if we got an 4. argument we set this option if supported */ if(argc > 5) { if ((auth_pw & 1) && !strcasecmp(argv[5], "-p")) { auth_pw = 1; } if ((auth_pw & 2) && !strcasecmp(argv[5], "-i")) { auth_pw = 2; } if ((auth_pw & 4) && !strcasecmp(argv[5], "-k")) { auth_pw = 4; } } if (auth_pw & 1) { /* We could authenticate via password */ if (libssh2_userauth_password(session, username, password)) { fprintf(stderr, "Authentication by password failed.\n"); goto shutdown; } } else if (auth_pw & 2) { /* Or via keyboard-interactive */ if (libssh2_userauth_keyboard_interactive(session, username, &kbd_callback) ) { printf("\tAuthentication by keyboard-interactive failed!\n"); goto shutdown; } else { printf("\tAuthentication by keyboard-interactive succeeded.\n"); } } else if (auth_pw & 4) { /* Or by public key */ if (libssh2_userauth_publickey_fromfile(session, username, keyfile1, keyfile2, password)) { printf("\tAuthentication by public key failed!\n"); goto shutdown; } else { printf("\tAuthentication by public key succeeded.\n"); } } else { printf("No supported authentication methods found!\n"); goto shutdown; } fprintf(stderr, "libssh2_sftp_init()!\n"); sftp_session = libssh2_sftp_init(session); if (!sftp_session) { fprintf(stderr, "Unable to init SFTP session\n"); goto shutdown; } fprintf(stderr, "libssh2_sftp_open()!\n"); /* Request a file via SFTP */ sftp_handle = libssh2_sftp_open(sftp_session, sftppath, LIBSSH2_FXF_READ, 0); if (!sftp_handle) { fprintf(stderr, "Unable to open file with SFTP: %ld\n", libssh2_sftp_last_error(sftp_session)); goto shutdown; } fprintf(stderr, "libssh2_sftp_open() is done, now receive data!\n"); do { char mem[1024]; /* loop until we fail */ fprintf(stderr, "libssh2_sftp_read()!\n"); rc = libssh2_sftp_read(sftp_handle, mem, sizeof(mem)); if (rc > 0) { write(1, mem, rc); } else { break; } } while (1); libssh2_sftp_close(sftp_handle); libssh2_sftp_shutdown(sftp_session); shutdown: libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing"); libssh2_session_free(session); #ifdef WIN32 closesocket(sock); #else close(sock); #endif fprintf(stderr, "all done\n"); libssh2_exit(); return 0; }