Java将出片处理成老照片特效代码

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PS中有一种滤镜可以让图像看上去好像历经岁月,微微泛黄 英文中这种图像特效被称为Sepia Tone Effect 直译过来的意思
int fr= (int)(((double)tr * 0.393) + ((double)tg * 0.769) + ((double)tb * 0.189));  
int fg = (int)(((double)tr * 0.349) + ((double)tg * 0.686) + ((double)tb * 0.168));   
int fb= (int)(((double)tr * 0.272) + ((double)tg * 0.534) + ((double)tb * 0.131));  


2. 对图像计算出来的新的RGB值根据随机权重与旧值混合。
计算随机权重的代码如下:
private double noise() {  
    return Math.random()*0.5 + 0.5;  
}  

混合颜色的代码如下:
private double colorBlend(double scale, double dest, double src) {  
    return (scale * dest + (1.0 - scale) * src);  
}  



滤镜完全源代码:
package com.gloomyfish.filter.study;  
  
import java.awt.image.BufferedImage;  
  
public class SepiaToneFilter extends AbstractBufferedImageOp {  
  
    @Override  
    public BufferedImage filter(BufferedImage src, BufferedImage dest) {  
        int width = src.getWidth();  
        int height = src.getHeight();  
  
        if ( dest == null )  
            dest = createCompatibleDestImage( src, null );  
  
        int[] inPixels = new int[width*height];  
        int[] outPixels = new int[width*height];  
        getRGB( src, 0, 0, width, height, inPixels );  
        int index = 0;  
        for(int row=0; row<height; row++) {  
            int ta = 0, tr = 0, tg = 0, tb = 0;  
            for(int col=0; col<width; col++) {  
                index = row * width + col;  
                ta = (inPixels[index] >> 24) & 0xff;  
                tr = (inPixels[index] >> 16) & 0xff;  
                tg = (inPixels[index] >> 8) & 0xff;  
                tb = inPixels[index] & 0xff;  
  
//int fr= (int)(((double)tr * 0.393) + ((double)tg * 0.769) + ((double)tb * 0.189));  
//int fg = (int)(((double)tr * 0.349) + ((double)tg * 0.686) + ((double)tb * 0.168));   
//int fb= (int)(((double)tr * 0.272) + ((double)tg * 0.534) + ((double)tb * 0.131));  
                  
                int fr = (int)colorBlend(noise(), (tr * 0.393) + (tg * 0.769) + (tb * 0.189), tr);  
                int fg = (int)colorBlend(noise(), (tr * 0.349) + (tg * 0.686) + (tb * 0.168), tg);  
                int fb = (int)colorBlend(noise(), (tr * 0.272) + (tg * 0.534) + (tb * 0.131), tb);  
                  
                outPixels[index] = (ta << 24) | (clamp(fr) << 16) | (clamp(fg) << 8) | clamp(fb);  
                  
            }  
        }  
        setRGB( dest, 0, 0, width, height, outPixels );  
        return dest;  
    }  
      
    private double noise() {  
        return Math.random()*0.5 + 0.5;  
    }  
      
    private double colorBlend(double scale, double dest, double src) {  
        return (scale * dest + (1.0 - scale) * src);  
    }  
      
    public static int clamp(int c)  
    {  
        return c > 255 ? 255 :( (c < 0) ? 0: c);  
    }  
      
    public String toString()  
    {  
        return "Sepia Tone Effect - Effect from Photoshop App";  
    }  
  
}